AI Insights · Timothy · July 2025
Top Slime Games Performance in Belarus Q2 2025
Explore the performance trends of the top slime games on a unified platform in Belarus during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, the slime game category on a unified platform in Belarus showcased varied performance metrics across the top five applications. Here's a detailed look at their trends.
My Talking Slimy: Slime Cat 3D from Pixeland LLC saw a notable increase in weekly revenue, peaking at approximately $162 by the end of June. Downloads hit a high of 457 in late April, with active users maintaining a range between 2.3K and 2.7K throughout the quarter.
PlaySlime:Slime Simulator Game experienced a steady revenue flow, with figures hovering around $29 to $64. Downloads fluctuated, reaching a peak of 175 in mid-April, while active users remained consistent, averaging around 1.4K.
For Joy Slime: Stress Relief &ASMR, revenue showed minor variations, staying between $4 and $31. However, the app did not register significant downloads or active user engagement during this period.
World of Slime Simulator Games recorded minimal revenue changes, with a slight peak at $16 in late June. Downloads and active users were negligible, reflecting a lower engagement level.
Finally, Jelly Toys - Slime Simulator maintained a steady but low revenue stream, averaging around $10 to $13 by quarter-end. Similar to some of its counterparts, this app did not see significant download or active user activity.
These insights, drawn from Sensor Tower's data, reveal the dynamic trends within the slime game category in Belarus. For more detailed analytics, visit Sensor Tower.